In OpenGL mode, I can still see a Vray IES light, and I can see a the path to its. ies file path is given to the light in its parameters panel, while those same volumetric shapes DO NOT appear when I set a path to an. Interestingly enough, in Nitrous mode, volumetric shapes appear when an. On my local, non-server desktop, I've switched back to the Nitrous display driver, and the those same Vray IES lights display perfectly well in VrayPhysCamera viewports. 3dsmax crashes as soon as and whenever I try to display a VrayPhysicalCamera view My graphics driver is set to OpenGL (because I am setting up a render on an Amazon EC2 server, which won't support Nitrous or DirectX, as far as I know.) max/vray scene with any number of Vray IES lights. Looking for a work-around to this problem - wondering if anyone else has experienced it:
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